Was able to get some of the techniques working, made a small box model to test on and have managed to get the rust texture showing up well, still have a few more steps before its anywhere near finished, also had a go at setting up some studio lighting in my scene as well using area lights and a spot light, think it went pretty well for displaying the piece!
All textures used besides the custom painted alpha mask for the rust are supplied by Blender Guru from his tutorial and are for learning purposes only.
I would say the only thing that looks a little off to my eyes are the gold tones. I couldn't do it though so it's just input rather than criticism.
ReplyDeleteThe lighting and shadow falls look fantastic.
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